GitHub - lebek/openvr-input-recorder: :red_circle: Record and playback OpenVR device tracking/input data
![So steam updated their VR view and it's actually pretty good for recording as it captures both eyes much like the OpenVR plugin for OBS, obviously performance will vary based on peoples So steam updated their VR view and it's actually pretty good for recording as it captures both eyes much like the OpenVR plugin for OBS, obviously performance will vary based on peoples](https://external-preview.redd.it/4bGakFI3ZjLDeb7frW9iAgnJ6t63ksjyWrMZ4raESR8.png?width=640&crop=smart&format=pjpg&auto=webp&s=b95370e48c1d5bd990d196b81934f4bcd280d59c)
So steam updated their VR view and it's actually pretty good for recording as it captures both eyes much like the OpenVR plugin for OBS, obviously performance will vary based on peoples
![VIve tracker-based motion capture using the Brekel openvr recorder - Blender and CG Discussions - Blender Artists Community VIve tracker-based motion capture using the Brekel openvr recorder - Blender and CG Discussions - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/0/f/3/0f3b37e9f16d84f0daa9c5ff95346a42996fa928.jpeg)
VIve tracker-based motion capture using the Brekel openvr recorder - Blender and CG Discussions - Blender Artists Community
![VIve tracker-based motion capture using the Brekel openvr recorder - Blender and CG Discussions - Blender Artists Community VIve tracker-based motion capture using the Brekel openvr recorder - Blender and CG Discussions - Blender Artists Community](https://blenderartists.org/uploads/default/optimized/4X/f/a/9/fa9985ef1d422267848df77c7e7a2435ba6b8baf_2_1024x576.jpeg)